
16th Birthday Gifts for Someone Who Is Hard to Read
The risk at sixteen is not buying something boring. It is buying something for the person they were at fourteen.
What a bespoke game costs, how a commission actually runs, and ideas for the occasions people most often build one for.

The risk at sixteen is not buying something boring. It is buying something for the person they were at fourteen.

At 21 most people are between homes, between jobs and between phases. That is the actual gift problem.

Somebody turning 80 has spent a decade trying to get rid of things. A present should not undo that.

Nobody turning ninety needs anything. The question is what to give when that is genuinely true.

The decade matters more than the person's taste. Here is what shifts at each one.

Most milestone gift lists for women are the same list at every age. The decades are not the same.

Tape loading, typed-in listings and Manic Miner. For the generation who did not just play the games, they made the machine work.

Pong in the pub, Space Invaders on holiday, Pac-Man at the seaside. For the generation who met video games out in the world rather than at home.

For the person who still remembers exactly where every 10p went. Gifts that respect the obsession instead of gesturing at it.

Cartridges, cover discs and taping the chart off the radio. Gifts for the 90s childhood that go further than a novelty tin.

Eighteen is the hardest age to buy for, and cash has quietly become the default. What to give when you want the milestone to feel marked.

Fifty deserves better than a marquee, a buffet and a playlist from 1994. How to give the evening an actual centrepiece.

They already own everything on Steam and finished it in a weekend. What to give someone whose whole childhood was a controller.

Most fortieths are a room, a bar and a playlist. What to add when you want the party to have a centre rather than just a venue.